On the plus side, errors were infrequent so more of an annoyance than anything else.There aren’t a ton of games I’ve played where I thought it was absolutely terrible. Hopefully this will be fixed in a future patch. When that happened, i had to close and resume the game. Worse, sometimes the game would freeze, not revert back to 3D mode, or ignore screen taps. Annoyingly, every time I did that a message would pop up warning me that I was switching to Classic which I had to click to dismiss. I had to switch to classic mode to do so. While I like the 3D smooth scrolling interface over the classic point and click interface, I found it difficult to operate controls while in 3D mode. On the negative side, I did encounter issues. If you've never played Myst before, keep in mind that while it was a breakthrough in the 1990's, compared to current game interfaces and gameplay it is dated. When I saw that there was a Switch port of RealMyst, I bought it - mainly for nostalgic reasons. I am a fan of Myst and have played every game in the franchise. Also please not that if you are hearing impaired this game might not be for you. The Switch version ran with very few issues and I would say is a good purchase. Myst is a great puzzle game with an engaging and imaginative story.
Either way, I say the Switch version is fine to purchase and shouldn't be a problem for 98% of the game. I'm not sure why, but I believe the game was trying to go the load screen anyway. I only had the game crash on me once during the very end when I was trying to get a bad ending. There was some minor slowdown in the Channelwood Age (I think because it is the biggest map), but it does not affect gameplay at all nor did it crash the game. The loading screens can take a bit, but it does load the entire map which you will be in for a few hours with no additional loads so I think that's fine. Reguarding this Swich version in particular: There were few issues with this version, for the most part it ran just fine. Unfortunatly there are no subtitles to the FMV cutsenes, and one puzzle in particular is only sound based, making it impossible to solve (although the answer can be easily looked up if need be). It is also very important to note that anyone with hearing impairments would have a hard time playing this game. In the end, if you're interested in playing Myst, this Masterpiece edition is a great way to play it. It's good because it doesn't just give you the answers right away, but rather trys to nudge you in the right direction first. If a puzzle does stump you though, the game does have a good hint system. The puzzles in particular are still very well made and integrate very well with the story. Even so, the game still holds up in many ways with good storytelling and intuitive puzzles. Please understand that this game was originally released in 1993, meaning that it won't be as long as a game typically is now (this game it about 10 hours long), and the flow of the game can be quite different than modern games, especially since it's a slower type puzzle game. It's definitely cheesy in many ways, but is still an engaging and well thought out story with lots of imagination. And although the graphics are a definite improvement compared to the original, they still keep very true to the original design and atmosphere so as to not loose their vintage feel.įor anyone who has never played Myst before, it is a puzzle point-and-click style game with a story largely told through writing and FMV cutsenes. The 3D rendered world not only opens up the environments significantly, I feel like it makes the puzzles more accessable and less tedious to solve.
If anyone has played the original PC game of Myst all those years ago, the Masterpeice edition is a wonderful return to the game.